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110
Game
CardyHeim
2 years ago

Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?




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adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?

this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024

GrundHeim coming soon on steam.

I tried to make a 10-sec trailer describing some of my game's most important elements, what do you think? #WishlistWednesday #Gaming #GameDev

Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint

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now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage

this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX

It’s not about what you’re looking at, but how you look at it.

adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?