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110
Game
CardyHeim
2 years ago

Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?




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now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage

adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?

Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint

JOLLY 4 and my opinion as J4 developer

new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year

I have finally made the (probably) hardest thing to code - saving & loading system (Video is low quality bc its discord repost (10mb limit hits hard))

this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024

CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024

Iā€™m working on a new zero-gravity space action game, and I need YOUR help! Test the game before release, and shape its future. Spots are limited ā€“ save yours now!

https://subscribepage.io/RobotAndFish

adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?