Next up
this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX
adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?
now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage
new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
New Thanksgiving game and profile changes!
https://gamejolt.com/games/STUFFED-game/1030549
Enjoy! Can you make a high score?
this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024
GrundHeim coming soon on steam.
#UnderwaterDiving 1.0.9 BUILD 22
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20251120
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint














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