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110
Game
CardyHeim
2 years ago

Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?




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Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint

GrunHeim is now available on GameJolt, check it out -> https://gamejolt.com/games/Grundheim/771300

adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?

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this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX

Added more lighting in the brig. Even prisoners need humane lighting. #pixelart #indiedev

adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?

now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage

Updates again:

- Added dropdown (beta)

- Added scrollbar (without vertical scrolling for now)

- Added status bar at bottom of window (no code)

- Added window with icon mode

- Labels for preview elements

- Fixed window UI masking bug

- Fixed inputfields

this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024