Next up
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage
this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX
Merry Xmas everyone~ 🥳🥳🥳
Hope everyone is having a blast this jolly season~
Unlike me, who's still slogging along our game. 🤣Here's a WIP look for our mission selection scene.
CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024
Timelapse - Continue ReFix Movement Player - View Camera - Scene - OverallSuitMan - GalponBase Level Design. #game, #levelDesign,#televisions, #b3d, #blender, #unity, #teles, #lockerCV, #vaults,
this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024
GrundHeim coming soon on steam.
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?















4 comments