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260
Game
CardyHeim
3 years ago

Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint




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Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?

now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage

adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?

Everything is Crab is the animal evolution roguelike.

Make animal inspiredĀ evolutionary choicesĀ to concoct your own unique creature every run, both mechanically and visually.

Play the Next Fest demo:Ā https://bit.ly/EverythingIsCrab

Complete EIC-inspired quests!

GrundHeim coming soon on steam.

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam

CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024

this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX

Happy Devruary! Devruary Day 24 celebrates @Brazey ! They're a game dev, artist, and content creator! They've made Pixel Punch, Brake Point!, and more! We also have a question for the devs of Game Jolt: What scares you most about releasing a game?

new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year