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11
8 months ago

Adjusted the bullets by adding a range limit and setting them to destroy on contact with enemy colliders.

#GameDev #IndieDev




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Working on an intro sequence before gameplay begins. Thoughts? #gamedev

Latest Updates:

- Built a simple wave system that spawns different enemy types simultaneously.

- Added a countdown before each wave.

- Displayed enemy count.

Thoughts? #gamedev

Just added sound effects for player hits, splatter, slime balls, and fireballs! What do you think of the audio so far? #gamedev

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

You can now skip the intro text! Also, disabled all other UI elements to keep the player focused on the intro. Thoughts? #gamedev

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Added a regeneration system that heals the player after a few seconds. Thoughts? #gamedev

Working on the Game Over menu! I’ve added a timer, enemies killed, waves completed, and a total score display. What do you guys think? #gamedev

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

UI Updates:

- An Options menu button was added to the Main Menu.

- Introduced a UI volume slider so you can adjust interface sound levels.

- Implemented a reload sound effect when the Play button is pressed.

#gamedev