Game
SKIES UNITE

3 years ago

after a few weeks again haggling with the engine, i got hit point reflections working, just not RTX sadly, heres a photo to satisfy, (A new Video Will be coming soon!)




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i know i haven't been giving any updates as of recent, i have given my self a break to see where i will go story wise, and what i will do, As of now it is the 5th year i have been creating content on youtube! and as a tribute i have rendered Sky in UE5!

CONTINUING DEVELOPMENT (DEVLOG 3?) NEW POST EFFECTS RAINBOWS (NO PIC PROVIDED) REDONE PUDDLES AND MINOR TEXTURES MAP SNEEK PEEK ANAMORPHIC LENS FLARE DEFORMATION IMPROVEMENTS CLOUD REWORK! CLOUDS AND ATMOSPHERIC AURORA NOW FOLLOW RTX AND LUMEN RULES

GRAPHICAL OVERHAUL COMPLETE PICTURES AVAILABLE (except for a few)

Hiya everyone! i promised pictures! here you go!

Sadly my worst fear has happened, my computer has decided to wipe windows clean from my computer making me lose Skies Unite, PJS 2.0 is now in the works rebuilding everything from scratch, two years of work, gone to the wind.

New Interactive puddles and reflections! NEW BLOOM FLARES (Picture not provided yet) If all of gamejolts community do me a massive favor and get the name of this game out there, i don't feel as if this is credited enough.

Finished work on the emotions of a new character for the tank universe

Showing off player 2 😎

What do you think?

Regional Bulbasaur. #Pokemon

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.