Of course, the problem with light objects has been fixed. The problem is that I can't add too much weight to the item. For example: A water bottle cannot be heavier than a car. The weight must be adapted to the size of the item. Therefore, only certain objects can be grabbed.
After a long time I finally improved physics. On the gif, you can see how it works. Some items can be grabbed, some not. This is because of the weight of the items.
[More info in article]
Next up
Hi everyone, Today I'm posting new room which I have been doing on stream. It's not 100% completed yet but it's pretty good for me. I showed up one key on my screen but no one claimed it :( If you want to get your key - read [article]. Have a good day!
Your Own Reality Dev-Log in the article below.
Hi, I'm posing some screenshots after polishing map. What do you think about it?
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
The final post-processing, lighting and fog are done. On the photos you can see how it looks. Now I only have to add something to the story, some quests and of course, easter eggs. If you want to get early access key, read article.
The best nightmare? A level placed in the house (I didn't say it's not haunted). You will see on your own in 0.0.5 update! It will take some time to finish this map and add a little bit of story. Stay tuned :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello everyone, Today I'm focusing on bugs. I would like to fix them all today. If everything will be done, I will publish chapter 1. Release date is about 13.07 - 15.07. I need time to finish everything.
---Another update info in article below---










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