Game
True Madness

2 years ago

After a shit ton of trail 'n' error, here we have the movement prototype for the game, there are still a few kinks to iron out but it feels pretty Source-y




0 comments

Loading...

Next up

Well, as my summer break wraps to a close I thought it'd be nice to wrap this fact tightly with a song, as I haven't made/published one in a while. For a few extra words, read the article. Otherwise, sit back and enjoy the music.

Woah this is quite a lotta dust on this page. Let me explain:

After three days of work (and of playing LucasArts's Outlaws) I whipped up an art set of my favorite OCs as if they were in the Wild West itself!

Made two header things for Assassination Sunday (A game @ThePyroCone is making)

Been thinking of remaking the hud with a little more pre-planning.

I made a logo for @ThePyroCone 's TacFortress 2

Well, since I really liked making that Pickle humanization (and since I wanted to make that a dual post but I was unhappy with how his design before this one turned out) I decided to humanize Knife too!

Tried to do a little something different to show the new TM class icons (Only did the offense for now)

Sorry this looks kinda shitty, I tried (and failed) to use a different video editor for this

this is like my first venture into modelling in blender, here's a kinda low-poly Beretta M9 (untextured because I don't really know how and it's 11pm and I don't wanna)

It's been three months, might as well make a new Pickle humanization (I've made so many I actually debated posting this but I also love how this looks soooo-)