Game
Outertale (Project Spacetime)
2 years ago

After a ton more fixing - Hoping tomorrow I can finish that cutscene I've had on the list for ages and get started on the neutral endings.

I even created a new in-house tool to help write and preview them, which should save time during testing-


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btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

Comms open, 3 slots available this month! Prices are increased, see the article for why.

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

New devlog for PS!Outertale Expanded

Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

tell your friends AND foes!! (art by @NerNot1 )

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)