Game
Sand Fight Golem
5 years ago

After completing the planning of the enemies, the prototyping phase of the game began, starting with the basic movement of the fighters. Veigarth is in search of power.




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We test same 3D object, because the movment it's more easy to be doing on animation, on image we can see the Golem in low poly. Fight Games need a animation to be very dynamic.

Now we manage more artwork, improvment the greath mage Veigarth with unique style art. The initial enemies we do and more. On develpment we made the initial structure with first attack Animation for the animator and the script C#.

The complete Gladiator Arena (Art Work, Layout), this is where the great fights between the gladiators are carried out. This arena will tell many stories !!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

Microsoft Windows XP Unprofessional (windows logo prototype)