Next up
We test same 3D object, because the movment it's more easy to be doing on animation, on image we can see the Golem in low poly. Fight Games need a animation to be very dynamic.
Now we manage more artwork, improvment the greath mage Veigarth with unique style art. The initial enemies we do and more. On develpment we made the initial structure with first attack Animation for the animator and the script C#.
The complete Gladiator Arena (Art Work, Layout), this is where the great fights between the gladiators are carried out. This arena will tell many stories !!
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Another house i made long time ago.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
Just a Pico sprite
The whole squad is here!
Interested? Follow me!
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