Next up
The complete Gladiator Arena (Art Work, Layout), this is where the great fights between the gladiators are carried out. This arena will tell many stories !!
We test same 3D object, because the movment it's more easy to be doing on animation, on image we can see the Golem in low poly. Fight Games need a animation to be very dynamic.
"Our work is never over" they said.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
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