Game
Hellingly Hill
6 years ago

After recent comments, i just want to clear up a few things. The early demo i put out wasnt suppost to be a playable experience, more of a concept and to get peoples feedback. Everything is subject to change specially assets that are common in other games




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Update Notes - VERSION 0.1.1 This is not a final result, it will continue to grow Current Changes More of a detailed environment. Open exploration, once demo ends. Tons of bug fixes. Upcoming Changes Replace Zombie Model with a more detailed creature.

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!