Game
Hellingly Hill
6 years ago

After recent comments, i just want to clear up a few things. The early demo i put out wasnt suppost to be a playable experience, more of a concept and to get peoples feedback. Everything is subject to change specially assets that are common in other games




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Update Notes - VERSION 0.1.1 This is not a final result, it will continue to grow Current Changes More of a detailed environment. Open exploration, once demo ends. Tons of bug fixes. Upcoming Changes Replace Zombie Model with a more detailed creature.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

"Our work is never over" they said.

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)