Since fixing the minor bug in SOTL and taking advantage of the end of its beta testing, I decided to get back to work on NABB2. Last night I rendered the second minigame, which is what you're seeing. The game is 22% complete; it might not be a great number, but I'm on track. There's still a lot to do, which is why when I started SOTL, I decided to delay it for two months because I hadn't worked on this sequel. But it's back in development now. So, we'll see you very soon with more news!
Next up
Minigame in process
I only have less than four nights left to program. I'm almost finished programming night 3, and I want to let you know that it's not just another copy of FNAF SL; it's something unique and entertaining.
The game is progressing well, about 40% complete.
Change of plans:
Good news, the game could be released this weekend, so stay tuned for its launch.
tomorrow...
I'm going to forgive them a lot for this, but unfortunately this sequel will be delayed until 2027-2028 (don't take this as definitive, some things will change in the end)
Let's say the game is 80% complete. What I still need to program are the extras and the INI file.
A soul desolate
Withered PN mickey has been coded!















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