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Game
Smitty 2
7 months ago

After some refinements and troubleshooting, I finally settled the dialog system straight from a blank canvas

And it works pretty flawlessly, thanks to Godot's label visibility features




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Made some more signs, but I'll only show one today

The Nana sign, indicates that she's somewhere within the range of the player's location

Refining the boss experience, the first boss now should be relatively more challenging now.

As well as the health bar for the boss! So you know how weak the boss is as you defeat them.

(Notification banner is still WIP)

Once you release a Dropple, the game will notify you who you're saving

Yeah, simple as that

We're giving out War Thunder starter pack keys!

Comment on this post to request yours!

Learn more (including how to redeem the codes if you get one) 🔽

And again, I forgot to share the last clip I shared elsewhere

Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.

And second, Yurelumis or ghosts that glow in the dark

They can help the player navigate dark areas like caves, which is where they'll appear

The sixth winner of our EXTENDED INAYAH Joltbux giveaway is @Sow_My_Stitches !

Enter by completing this quest: https://gamejolt.com/quests/963

We'll pick one winner each day the quest is active! 🤯

2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss