Game
MegaMan Zero Phoenix

1 year ago

After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!




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Just a small update so far for those who havent seen some of the game design videos, you now have Health Upgrades and 3 energy meters (One shown) for your Rekouha, Meteor, and your throwable shield, more to come and show soon!

Whats this, a character select screen perhaps?

new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

Ill Update this every so often, but heres a road map of where im at so far in the game creation, its slowly getting there but we are at the moment, locked at the bosses and menus

As a showcase, heres what the new healthbar will look like, now fit with a few energy bars for some of your special upgrades

We got a spriter for this game and MMXBP!, thanks in advance for all the work youll put in FXFreitas!https://twitter.com/Pixel_FXFreitas for designing my bosses! Now! Meet Stormy Narwhal! A navy admiral maverick in control of a tropic hydroplant!

Unless i can get some spriters, heres a test at one of the Mavericks by me using a base. This here is Grounded Boar

Quite the familiar face joins the bosses

First of the boss updates, Loud Man. Now hes really rocking that showstar look!

was checking around in some old files and found something crazy. Its insane to see how far we've come. This was the first idea i ever had for a title screen before i eventually came up with the one we have now!