It took a while because I really wanted the new UI for Beta 2 to feel much more advanced and expanded compared to Beta 1’s UI, while still keeping the beginner-friendliness of the original design. As you can see in this showcase, Phoenix Engine’s studio now includes the concept of Workspaces and a tab-based system, letting you work more efficiently and stay organized. In the future, Custom Workspaces will also be supported, helping you organize similar segments or objects in your game more easily.
This new studio interface is still a work in progress, and I expect to change a lot of parts in the UI. Especially since the studio can now be run in fullscreen. I’d love to hear your feedback! I hope you like it.
More leaks coming this week!
Sorry for the low-quality, by the way. My video editor exported it like that when it was high-quality before, but I don't feel like getting another one
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