





After working on it for a few months, I will now shortly be releasing the "Mid-Week" demo for my game: "The Bunk Mate".
Next up
So I made a rough draft of what the game would look like if it is hand drawn. Here is a comparison between the pixel style now, and if I change the art style. (Another option is that I might add a night that is hand drawn as a bonus level instead)
Hello! I have just released my newest game, "The Watcher" as my entry in the LuigiKidEX3Game Challenge. Over the next month, I will be making some polishing touches to the game as the challenge end date approaches. https://gamejolt.com/games/scribestudios-thewatcher/841415
"The Bunk Mate" (Mid-Week Demo) has now been released on Itch and Game Jolt! Check out the game here and see what you think! https://gamejolt.com/games/the-fractured-archives-the-bunk-mate/…
@FatBombStudios ' Light Bearers 2 is out now!
It's a fast paced hide and seek, asymmetrical multiplayer horror game!
Play the game for FREE on Steam https://bit.ly/steamlb2
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
1 comment