-Never in my life have I ever pushed forward so much progress in just a few hours, in terms of locations, allowed choices and actions, the game is now much larger than the old demo, this, even without transferring the old maps into the new MV game yet, so get hyped cuz expand dong will be jealous!
-Minigames, some short, others being large sessions that nearly make it look like they're playing a different game, these are now in some places. AND also some mini challenges that often occur when you least expect them!
-Within region progressive events, there will be some things that you can trigger and develop in some defined regions, like a city for example, may have a short story of it's own to play for fun (optional).
Next up
So I tried drawing sprites of my fav character, fused chara from Shift!Murder Time Trio, the first time went somewhat bad so I made it two attempts/versions and here they are!
Oh, and also drew another random OC outta my head too, cuz why not.
Here's another sprite from me, it's Reapertale Sans. Went well in my opinion, 'cept for the wings obviously.
First time using GrafX2 and doing complete, legit sprites. Tho still for fun.
Bandana Dee the Dream Friend
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Path of Kami, running around the shrine area
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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