-IDLE. Moves to a random position in the navigable area. Plays the walking animation.
-HUNT. Moves to a random position in the navigable area. Plays the running animation. "Near_hunt" is played, it doesn't matter if you are near the neighbor, it will always be played.
-ATTACK. Moves to the player's location. Plays the running animation ("Run_attack" is broken for some reason, so I use the normal animation). A random chase theme is played (Like alpha 1).
We are still working on this stuff. Stay tuned!
3 comments