Loading...
12
2 years ago

AI Test


I enhanced the AI system even more. Instead of chasing the player when in a specific radius, it now only chases the player when in it's field of view. This gives the player the ability to hide behind walls and or other objects. Once the player leaves the AI's field of view, it goes back to roaming mode.

Currently there is only one Animatronic (Withered Freddy) but I am planning on adding more in the near future.

Each Animatronic will have different stats.

(Field of View/Running Speed)

I also expanded the map with Bathrooms and loads of decoration. Im gonna expand further with a Kitchen and Parts and Service and perhaps another hallway with Party Rooms.

If everything works out I am gonna upload a demo with 2 or 3 Animatronics.

That's it for now.



1 comment

Loading...

Next up

Experimenting with Unity a bit ;)

I'm Still Alive! (Update 2024)

art comission.

What you all think

Showing off player 2 😎

What do you think?

Levels' maps.

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment