Game
Fractured Empire
12 years ago

AI Update


I’ve rebuilt the AI system from the ground up in order to address some of the issues with the previous build. Ships now have an improved collision avoidance system that allows them to deal with large numbers of obstacles more effectively. I’ve also added some placeholder artwork in the background (no more black void) and restructured the demo slightly. I’ve had to disable the player drop in feature temporarily while I update it to work with the new AI.

Though The AI still needs some tweaking, the latest improvements to the system put me in a good position to push forward with some new game features which I will try to roll out to you in the coming weeks. I recently started a new job so development speed has slowed a little but I will continue to work on this game as and when I can. Apologies for the wait!



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I was bored, so... ManutKat.

So here's the first of the zodiac signs i will make for the next weeks.

I worked so hard to get all four of them to the end safely, but then...

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Some Shadow boss fight gameplay 👾

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/