Game
Fractured Empire
12 years ago

AI Update


I’ve rebuilt the AI system from the ground up in order to address some of the issues with the previous build. Ships now have an improved collision avoidance system that allows them to deal with large numbers of obstacles more effectively. I’ve also added some placeholder artwork in the background (no more black void) and restructured the demo slightly. I’ve had to disable the player drop in feature temporarily while I update it to work with the new AI.

Though The AI still needs some tweaking, the latest improvements to the system put me in a good position to push forward with some new game features which I will try to roll out to you in the coming weeks. I recently started a new job so development speed has slowed a little but I will continue to work on this game as and when I can. Apologies for the wait!



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

Szayel Aporro Granz - Bleach