Aight, so we have decided to press pause on Project: MECHA because we simply are unable to effectivly work on the game at an acceptable pace. In the meantime (as in, before MECHA's release), we will work on an easier project with a smaller scope.
Next up
Here is one of the art things for my game Project: MECHA that I kept saying I would show. :D
Runestones: from concept to in-game model🗿
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
My D&D art for my family so far (WIP if you couldn't tell)
Regional Bulbasaur. #Pokemon
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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