6 months ago

Aight, so we have decided to press pause on Project: MECHA because we simply are unable to effectivly work on the game at an acceptable pace. In the meantime (as in, before MECHA's release), we will work on an easier project with a smaller scope.




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Here is one of the art things for my game Project: MECHA that I kept saying I would show. :D

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

Regional Bulbasaur. #Pokemon

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)