Game
[VR] Airsoft Training Sim

7 years ago

Airsoft Training Sim VR development started!


So the other day I was playing Hotdogs, Horseshoes, and Hand Grenades on my HTC Vive. (If you don’t have the game, buy it!) I was playing the updated Breaching scene and thought it was cool and had some nice improvements from before. However, as I ran through shooting every target I saw, I realized two things. The first was H3VR uses real guns, airsoft guns are much different, especially with the muzzle velocity. The second was that I would clear a room, turn around, and see that an unshot target was sitting behind me the entire time. In airsoft, I would’ve been hit before I could’ve taken a third step into that room.

My plans for this are simply to make a reaction scene where targets appear carnival-style and you shoot them as fast as you can. You are scored on time and accuracy. That is effectively already done now:

5d09623a45d04.gif

Another scene is going to be a CQB field clearing. You run through a path around the CQB field and fire at any targets you find. If you miss one and it sees you for more than a second, the scene halts, shows you where you were hit, and restarts.

A video will be out covering more of what’s already done sometime on Tuesday, (edit: lol I’m so dumb, Tuesday is Christmas! sometime later in the week :P) when I have more free time to polish some systems up and to record & edit



0 comments

Loading...

Next up

Chiaki Nanami!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.