Game
DungeonRift
10 years ago

Alfa5 version release


Behold the biggest ever DungeonRift update! The game was heavily refactored (nearly 80% of codebase is changed), sprites were enhanced, lighting system and tile-set changing implemented! Now the Rift will get darker and more menacing with your descending into it’s depths. This will be achieved not only by growing and evolving monsters (who are now able to get new powers and perks while leveling) , but also with brand-new trap system.

On level 21 the game reaches the top of darkness and danger and then the difficulty will grow with infinitely empowering monsters.

We’re starting to get feedback: what do you like and dislike, which things looks too easy or too hard.

Changelog:

  • Monsters now gain new abilities while leveling;

  • Monsters now have new evadable attack system;

  • New secondary projectile weapon for Sir Bucket;

  • New level generator and more dungeon variants;

  • Traps!

  • Lighting system and darkening of Rift;

  • Tile-set changing on higher levels;

  • Various collectible items;

  • Player-accessible level editor;

  • Brand new graphic and sound efects;

  • New statistics system;

  • Updated interfaces;

  • KURWA!



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Have a good Boi

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was bored😪. But I love how it turned out.😊

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾