Dash and Double Jump are working fine, except for wall jumping like in Ultrakill. Also player character is replaced btw.
More devlogs will come soon whenever it is possible

Dash and Double Jump are working fine, except for wall jumping like in Ultrakill. Also player character is replaced btw.
More devlogs will come soon whenever it is possible
shitposting
ublock origin looking shiny
alright, so here's update on hyperblast, somehow overcoming the burnout so ye, here's the centipede
also that yellow frame is currently on my monitors, they suck
hi
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
gm
Create your
Seal Island Intro! For #ScreenshotSaturday!
Also since I am one of GTA6 developers, i am happy to share the progress we have been working on /sarc
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