1 year ago

All about the Growers in this week's blog post!

http://arborlands.com/?p=3170




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Arborin troops run along their work routes...

In "mapified" mode objects are simplified and troop icons are more conspicuous.

At this level of development, I'm finally venturing into inhabiting lands.

Check out the little orange flags added to the land gauges when the orange player inhabits the forest!

The calm before the forest...

Hello GameJolt!

First post here sharing my game's new button icons for selecting Arborin troops. Troops have different professions and are the main player controllable units in the game.

Growing a forest is as easy a few clicks! 🌳🌳🌳

Clearly, this isn't real life... πŸ˜„

Having fun modifying a troop's route. πŸ“πŸ“πŸ“πŸ“

I had broken this feature a while ago and finally got around to fixing it! 😌😌😌

#screenshotsaturday #gamedeveloper #IndieGameDev #videogames #UserExperience

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^