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1 year ago

At this level of development, I'm finally venturing into inhabiting lands.

Check out the little orange flags added to the land gauges when the orange player inhabits the forest!




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Growing a forest is as easy a few clicks! 🌳🌳🌳

Clearly, this isn't real life... πŸ˜„

The calm before the forest...

All about the Growers in this week's blog post!

http://arborlands.com/?p=3170

Arborin troops run along their work routes...

In "mapified" mode objects are simplified and troop icons are more conspicuous.

Having fun modifying a troop's route. πŸ“πŸ“πŸ“πŸ“

I had broken this feature a while ago and finally got around to fixing it! 😌😌😌

#screenshotsaturday #gamedeveloper #IndieGameDev #videogames #UserExperience

Hello GameJolt!

First post here sharing my game's new button icons for selecting Arborin troops. Troops have different professions and are the main player controllable units in the game.

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.πŸ›‘πŸ—‘ Bookmark pre-launch pageπŸ”–πŸ”–πŸ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…