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2 years ago

At this level of development, I'm finally venturing into inhabiting lands.

Check out the little orange flags added to the land gauges when the orange player inhabits the forest!




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Next up

All about the Growers in this week's blog post!

http://arborlands.com/?p=3170

Having fun modifying a troop's route. 📍📍📍📍

I had broken this feature a while ago and finally got around to fixing it! 😌😌😌

#screenshotsaturday #gamedeveloper #IndieGameDev #videogames #UserExperience

Growing a forest is as easy a few clicks! 🌳🌳🌳

Clearly, this isn't real life... 😄

The calm before the forest...

Arborin troops run along their work routes...

In "mapified" mode objects are simplified and troop icons are more conspicuous.

Hello GameJolt!

First post here sharing my game's new button icons for selecting Arborin troops. Troops have different professions and are the main player controllable units in the game.

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?