Game
Five Nights at Freddy's: Before the Toys
2 days ago

All graphics have been vram compressed for now dropping the minimum vram from 8GB to 6GB. I can optimize this more by switching transparent graphics from .png to .webp to preserve space and put less load on the GPU.




0 comments

Loading...

Next up

Added render resolution options for better performance. Dropping vram usage from 6GB to 5.5GB for the lowest resolution. More settings will be added soon. The goal is to have the max vram usage amount as 4GB.

Fan actually spins at 30fps 60fps and 120fps now

AI and jumpscare test. Still needs a LOT of work. To the right you can see what the animatronics are located and what they are doing. They are not visible on the cameras or doorways yet. Also hallway light now. Freddy front, Chica right, Bonnie left.

My spray painty design for the ghost children. This will also be used in one of my animation projects on my Plus YT channel.

FLASHING WARNING Read article for Development Details

New Camera Effect. Took a long time to get this set up. This was originally supposed to be transferred from canvas layer to the camera to have the render resolution setting take effect on it.

Settings test.

A performance mode is being developed which is set to automatically drop from 4K HDR 120FPS to FHD SDR 60FPS. The feature is not yet complete and is currently not functional but hopefully will help some systems run it.

Debug Test. Just testing some minor changes. This test is available for download for Windows and Linux.

Graphics quality and other general settings test. Glimpse of new main menu mugshots too.