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Revenot just received a massive update bringing improvements in graphics with a new shader, a new dungeon and new shines on the forest, the possibility to receive bonuses at the end of the map, new enemies, improved performance and much more! First here!
New update!
Added waypoints for easily teleporting around and some other improvements, let me know what you think!
Revenot has received a new update!
It's been a while since my last update, but here it comes! And it's bringing updates on performance and smashing bugs!
Have fun!
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Hi!
I had to upload a new version due to some bugs high level player have found, here it goes
- New location! Goblin camp located three days at east
- Added run animations to some weapons
- Reduced difficulty at the start of the game
Check it out!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
New update!
Implementing daily Rewards, and Hunger system! Last but not least, I've update the graphics of the trees and grasses, the game never looked so pretty 🦋 I really hope you have fun, waiting for your feedback!!
Hello!
I've created a page on Ko-fi! All support will direclty impact the development of Revenot, check it out:
Revenot just received a massive upgrade on it's UI! It's all more intuitive and clear now! Give it a try and let me know in the comments what you think.











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