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Revenot just received a massive upgrade on it's UI! It's all more intuitive and clear now! Give it a try and let me know in the comments what you think.
Hi!
I had to upload a new version due to some bugs high level player have found, here it goes
- New location! Goblin camp located three days at east
- Added run animations to some weapons
- Reduced difficulty at the start of the game
Check it out!
Hello!
I've created a page on Ko-fi! All support will direclty impact the development of Revenot, check it out:
Revenot has received a new update!
It's been a while since my last update, but here it comes! And it's bringing updates on performance and smashing bugs!
Have fun!
Revenot just received a massive update bringing improvements in graphics with a new shader, a new dungeon and new shines on the forest, the possibility to receive bonuses at the end of the map, new enemies, improved performance and much more! First here!
New update!
Implementing daily Rewards, and Hunger system! Last but not least, I've update the graphics of the trees and grasses, the game never looked so pretty 🦋 I really hope you have fun, waiting for your feedback!!
New Update!
Bringing a Temple to return after death, two new quests to discover the story of the world, together with a new dungeon! Added drop of food to most enemies. Raised mana regen rate. Changes in the zoom must be done in the settings. Bug fixes.
Sky Kart is now available for playing on the browser! Give it a try now! It's still a development build, but it is already fun to play. Let me know what you think!
Hello! I want to remake the icon of my game, any ideas of how I could improve the current one?
Revenot is a roguelike and aRPG mix, the maps are created randomly, the icon represents part of the story, which is in a forest, but I want something broader.











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