Next up
Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!
The door is finally open.
What awaits Eric in this final area?
And what of his cheese?
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
Happy pride month woo
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
In The Name of Cheese has been released!
Thank you all for following along with my little project, hope you all enjoy!
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
Small development update (Slowing down/semi-hiatus?)
The game is now playable from start to finish!!!
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