Game
Ninja
12 years ago

ALL YOU'R FRAME ARE BELONG TO US!


Yes, I noticed that there was a small frame rate issue, where in the worst case the FPS would drop below 15 and stay around 4~5 (on the title screen).

#### Technical Stuff ####

They way around this promblem was to replace all of the ‘for’ loops with iterator loops instead, so from : for(int i =0; i < entitys.size(); i++) .

to :

ien = entitys.iterator();

while (ien.hasNext()) {

this has resulted in a 25% boost in frame rate, there was also an issue with the lighting that was fixed by remoceing the scaling and actually making the images bigger, instead of hard coding for every light value.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Another house i made long time ago.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Finished work on the emotions of a new character for the tank universe

brung back my old oc plus a new one

...they don`t have names yet tho

Made my first ever animation.