Game
Ninja
12 years ago

ALL YOU'R FRAME ARE BELONG TO US!


Yes, I noticed that there was a small frame rate issue, where in the worst case the FPS would drop below 15 and stay around 4~5 (on the title screen).

#### Technical Stuff ####

They way around this promblem was to replace all of the ‘for’ loops with iterator loops instead, so from : for(int i =0; i < entitys.size(); i++) .

to :

ien = entitys.iterator();

while (ien.hasNext()) {

this has resulted in a 25% boost in frame rate, there was also an issue with the lighting that was fixed by remoceing the scaling and actually making the images bigger, instead of hard coding for every light value.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

I worked so hard to get all four of them to the end safely, but then...

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

it happens

Only true badasses may pass! #conceptart #art #gamedesign