Game
Ninja
12 years ago

ALL YOU'R FRAME ARE BELONG TO US!


Yes, I noticed that there was a small frame rate issue, where in the worst case the FPS would drop below 15 and stay around 4~5 (on the title screen).

#### Technical Stuff ####

They way around this promblem was to replace all of the β€˜for’ loops with iterator loops instead, so from : for(int i =0; i < entitys.size(); i++) .

to :

ien = entitys.iterator();

while (ien.hasNext()) {

this has resulted in a 25% boost in frame rate, there was also an issue with the lighting that was fixed by remoceing the scaling and actually making the images bigger, instead of hard coding for every light value.



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." πŸ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Another house i made long time ago.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Szayel Aporro Granz - Bleach

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

A sneak peek at the new OST, can you guess what this song will be used for? πŸ€”