Next up
I added some semblance of NPC interaction to the game. Coming up to a guy and pressing E locks you in place and has you talk to him. When there's a choice to make you can either continue talking or leave. That's about it for now. Stay tuned for more!
How mad would the eight of y'all be if I just redid the whole setting and made it into fantasy instead? I figured it'd work much better with the mechanics and have already began redoing the graphics, but I wanna hear your thoughts.
Here's the spritesheet
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Shadow The Hedgehog X pixel art
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Just a Pico sprite
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Why walk when you can jump?
Some Shadow boss fight gameplay 👾










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