The night 2 afternight minigame is finished! All I have to do it playtest the game for bugs and tweak some stuff and fix bugs aka glitches and thd demo will be ready!
Next up
SOON...
It wasn't real...
Also Weshek: "Despite being moved to Clickteam, the game will still be the EXACT same as it was in Unreal Engine."
Here's a little sneak peek at some B.T.S. ;)
Am I really the only one who stayed up to play Turbo Dismount 2?
Me rn:
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