5 years ago

Almost There is a turn-based survival simulator. Our game will feature some elements of the roguelike and RPG genres.




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I continue to show you content from the game. It is the starter outfit at this time.

PS Since now I have a lot of work on technical and managers things, I will show the content once every two weeks.

In Almost There weather changes quickly, clothes wear out quickly too. You will have to carefully search empty houses for decent clothing.

Stench, flies, fish wastes everywhere. On the coast of Almost There among barrels, you could see workers gutted fish over buckets. Covered in scales and slime, they cut open not only herring's stomach but also their own hands.

Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux ! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?

"The Great War" and "The Hunt of the Seekers" have left their rough traces in the history of the world of "Almost There". Everywhere and in everybody you can see that heavy mark.

Some the Prototype renders i made because i was bored

Brass knuckles was a favorite toy of the port tramps of Almost There. It fits easily in your pocket and was an excellent tool for collecting money and teeth.

This gun is a potent short-range weapon with a barrel that has been professionally shortened. In the world of "Almost There", guns like those were used by ordnance, but this is not one of them. Maybe someone has guarded prisoners with that shotgun?

Witchspire is a survival-crafting adventure in a world brimming with magic and peril.

Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.

Try the Next Fest demo: https://bit.ly/WitchspireSteam

When the Seekers colonies arise, no one knew if the Great War was over. Howling wind, mud, ruins of cities and villages. The last survivors searched for refuge on forgotten, sparsely populated islands of Almost There.