NEARLY everything. Mechanics, story, everything. It will still be the same game though, but with variants and some differences to different ideas accordingly. This game now has like over 6 different iterations of it now. And I’m sure there’s more to come. I’m not cancelling this game. I refuse to. Unless something REALLY super bad happens. This was the first ever 3D game I worked on. And 3 years ago before I begun to, I said to myself “I want to make this. And then be able to say that I made it without lying.” So, here i am.
Next up
A Screenshot from the UE4 remake.
bzzzzeeeooowmp
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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