Alpha 1.0.1 (Build 2)
-Rebuilt Level 5 “Broken Bits” since the old version was broken
-Fixed Keys not being on maps
-Fixed being able to move during death
-Fixed starting with wrong sprite if holding gun,
-Game Version No longer constantly on screen due to it being rather annoying.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
Showing off player 2 😎
What do you think?
Path of Kami, running around the shrine area
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…
Tomorrow I'll be releasing another game (in collaboration with my friend): Errevale Fall, a short visual-novel hybrid following the story of the monster hunter Leiana and the final days of the town of Errevale. Check out the gameplay trailer here!
I decided to show off stuff that's in development and not yet available in the demo. Ceiling climbing and tentacle swinging! The kickstarter is going live on the 20th. I would really appreciate it if you hit that notify button! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
made an D7 archviz scene made with sw2 editor
Re-Draw of an (OLD) Fanart of Papyrus in 2020 :)!










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