The project really needs a title.
If you're interested in how I made the effect, you can check out my blog for a little info.
https://verythieflike.com/2021/04/09/portal-and-treasure-chest-effects/
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
The project really needs a title.
If you're interested in how I made the effect, you can check out my blog for a little info.
https://verythieflike.com/2021/04/09/portal-and-treasure-chest-effects/
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
An infected crew member of a doomed Space-something.
Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.
@AnubiArts is a Jolter to Watch, pixel/low-poly artist, and a creator of Art Weeklies! Follow @AnubiArts
on #GameJolt before the quest ends on June 3 and you'll get Coins!
I did this a few months ago, but I updated my procedural generator to add tiled noise variations.
no exit #pixel daily; miniature garden
I'm adding a new item to let you cheat! THE PEGASUS BOOTS. WEEEEEEEEEEEEEEEE!!!
I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.
Today's Insectile is... Mayfly! They deal high damage but wilt after 1 turn. Plan accordingly!
I've been taking everything I've learned on The Maze Where the Minotaur Lives SRP and making it fancier with even more pixelated lighting.
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