The project really needs a title.
If you're interested in how I made the effect, you can check out my blog for a little info.
https://verythieflike.com/2021/04/09/portal-and-treasure-chest-effects/
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
The project really needs a title.
If you're interested in how I made the effect, you can check out my blog for a little info.
https://verythieflike.com/2021/04/09/portal-and-treasure-chest-effects/
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
I'm working on a new game. It's called The Thief Trap, and it's a small stealth sim where you have to steal a huge diamond.
I've been taking everything I've learned on The Maze Where the Minotaur Lives SRP and making it fancier with even more pixelated lighting.
An infected crew member of a doomed Space-something.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I did this a few months ago, but I updated my procedural generator to add tiled noise variations.
I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.
Lace fight was hard.. on my feelings...
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
5 comments