Game
Vivaio

5 years ago

Alpha 3 devlog


Hello, and welcome to the second devlog of Vivaio!

For this release we have added more content to the game: a new mechanic, a new plant and a new customer. Also, we’ve been improving the art and trying to make the game smoother. We’ve also done some cool improvements.

As always, don’t forget to vote on the next mechanics that we should focus for Alpha 4: https://trello.com/b/yylzJIvT/vivaio.

Also, if you want to know what we’re working on, you can follow us on Twitter (no more than 2 tweets a week!): https://twitter.com/VivaioGame.

Here is what we have done so far for Alpha 3:

New features

  • Added three new objects: fertilizer, composter and dried plants. Fertilizer can be bought using Farmazon, or can be produced with a composter and dried plants. The composter is also available at Farmazon, and dried plants can be obtained with the harvested (or dried) crops.

  • New crop: lettuce.

  • New customer: Jasmine.

  • New character animation: harvest with the basket.

  • Added warning for the drip bottle when empty.

  • Player sprite now can be behind objects.

  • Now you can build above grass.

Improvements

  • Plowed soil has been improved (now is waaay prettier).

  • All plants sprites have been improved (also prettier).

  • All seeds sprites have been improved (prettier too).

  • Dirt sprites have been improved.

  • Now you can build the object in hand pressing B.

  • Cursor sprite has been changed with a custom sprite.

  • Sleeping bed sprites updated.

  • Sleeping UI updated.

Changes

  • Updated tutorial.

  • Night color.

Bugfixing

  • Recently planted seeds not being watered with drip bottled.

We’ll be working on the next Alpha focusing on the ideas from our Trello page, see you on the next devlog! And don’t forget to send us feedback about what you think and what you want for the game. Thanks for reading!



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