I’m finally confident enough to take the risk to announce a date for the next update : June 26th
Please, don’t expect too much out of this. The first alpha build will feature Titans and early combat mechanics implementation.
I still think the combats are not fun yet. It’s lacking variety in action and how to kill a titan, and I’m still not happy with the learning curve. But I’m planning to work on all those things during the alpha period.
Next up
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Just a Pico sprite
Family band complete!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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