I’m finally confident enough to take the risk to announce a date for the next update : June 26th
Please, don’t expect too much out of this. The first alpha build will feature Titans and early combat mechanics implementation.
I still think the combats are not fun yet. It’s lacking variety in action and how to kill a titan, and I’m still not happy with the learning curve. But I’m planning to work on all those things during the alpha period.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
I remade my main character, what do you think? :)
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
Someone seems to be a little angry
A merchant has set up shop in our dungeons. Because where else would you open a general store?
I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.










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