Alright...
I got some technologies that... cool,still.
It allowed me to cut the PNGs being low-size.
Also,I made a great revolutionary change on sprites. I guess the next version's size will not be bigger but smaller.
Though,that's not important.
Next up
Alright. I am now actually thinking about that should I just make a new version. I mean,fully new.
Because I never feel that Ink!Sans Fight is something like a judgement.
So now. Uh. I made... Something cool. Like...
1. New Intro.
2. KR Damage
3. New BGM
Huh.
When everyone disappointed at it,I stand in.
(If you are Chinese,or you can read Chinese,perhaps you can go to a China's website named Bilibili like this:https://www.bilibili.com/video/av65385726/?p=2)
When everyone disappointed at it,I stand in.
Yep. This game is not ended. And I am working on it again now(Actually,I returned on yesterday).
I had published a new version('s demo's demo). It's not done,and filled with bugs. Report them.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regular exercise is key for healthy wings.
Try it out!
not the greatest house, but it's a house! :D
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