
When everyone disappointed at it,I stand in.
Yep. This game is not ended. And I am working on it again now(Actually,I returned on yesterday).
I had published a new version('s demo's demo). It's not done,and filled with bugs. Report them.
Next up
Huh.
When everyone disappointed at it,I stand in.
(If you are Chinese,or you can read Chinese,perhaps you can go to a China's website named Bilibili like this:https://www.bilibili.com/video/av65385726/?p=2)
Alright. I am now actually thinking about that should I just make a new version. I mean,fully new.
Because I never feel that Ink!Sans Fight is something like a judgement.
So now. Uh. I made... Something cool. Like...
1. New Intro.
2. KR Damage
3. New BGM
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Regional Bulbasaur. #Pokemon
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Double Rainbow!!!
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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