Game
Dimensional Boundaries
7 years ago

Alright the first actual devlog! Before I make the maps I plan on importing all assets i'm going to need such as Undertale's Snowdin and Waterfall and characters that aren't done yet
I'm also going to have cutscenes as pixel art images

Have a Good Day!!




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Working on the game!

Right now I'm working on scripting the first part of the game, then I'm going to get into adding all the different enemies before importing assets and building the 4 worlds!

Here's a video of what's been done so far!

oh yeah game was finished yesterday lol

gave some codes out yesterday to some people

3/31/2021 12:00 AM

New release date!

Hey guys! So, I haven't been working on the game for a bit, but I'm finally doing it again!

I'm also moving the release date to March 27th instead of the 31st! I hope you're all excited for it!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.