stock shottie (primary)

this weapon is highly customizable, with range extenders and extra grips to make the weapon more comfortable to use
the X-ray (primary)

this weapon is smaller and more compact than stock, for those that want a smaller weapon to drag around
the skullfucker (primary)

this weapon holds and fires two bullets, if both bullets connect it's two points, on the side is a bullet holder that can hold four extra bullets. has a slow reload time
the harasser (primary)

this weapon will not end the round after you get a hit, instead, it will lower the opponent's point count by one point, this goes until either the opponent takes you out, their point count goes to 0, or you take them out with one of your other weapons
the killer bee (primary)

this weapon has the fastest reload in the game, merely stick a bullet into the clip on the side. however, it has a deceptively short range
the deadly twins (secondary)

this long range pistol has two clips that hold 6 bullets each
da box (secondary)

this midrange pistol holds and fires 4 bullets at once, or you can fire two at a time as this weapon has two triggers that can be shot at once or one at a time. the amount of points this weapon gives you is dependent on how many bullets connect
the critical drinker (secondary)

this item will double the amount of points all of your weapons are worth
the pretty pansy pocket pistol (secondary)

this weapon holds four bullets, shoots long range, and has a high fail rate
the winger

this weapon holds thee bullets and fires long-range shots
scout has one other secondary, the stock pistol, which he shares with the engineer, and I already covered it in the multi-class episode
stock bat (melee)

this weapon will give you extra points if you block bullets/projectiles with it
the beeg bat (melee)

this weapon has the longest range of scout's melees and has a large ball projectile that it can launch at enemies. this weapon will not get you more points for blocking and cannot be thrown
the critana

te sword is worth two points and the sheath is worth one
the believer cleaver

this weapon has the shortest melee range but it will start a killstreak if you can land it
the whiff (melee)

this thin weapon will double the number of points you get for blocking projectiles and bullets
and that's it for the scout who should I cover next? let me know in the poll below
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