Next up
BRO 😳😳😳
400 PLAYS 🤯🤯🤯
THANK YOU GUYS ðŸ˜ðŸ˜ðŸ˜
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
...Is this, like, still the same rocket?
✨ Regular teasers will continue in May! ✨
(read article for more details)
PE Sketchbook #3:
Today we have, uh... Henry scanning the area, and... Fedora being very in - character.
PE Sketchbook #4:
I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!
This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!
Once midterms are over, that is.
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
Henry... How big exactly are your pockets?
Wassup, I'm back to posting updates... and already finding flaws in my data saving strategy. 💀
(Article)










0 comments