Some of what I go over will be about game development as a whole and the motivation behind some of my design/publishing choices, so if you just like to geek out about game design then this is for you too!
This is not a live event. The questions have already been asked. Instead, I will simply be answering in the video and dividing questions into categories.
Next up
hello hello hello!!!!! 👋
sorry for the radio silence lately, but I've been working on that game with my IRL friend and we finally have a demo out!! there's no download required, so feel free to try it out and give your thoughts!! ✨
A closer look at the (first) new battle features we've been teasing! Quite a few new features have been added. ✨
Henry... How big exactly are your pockets?
Henry Stickmin - Henry Stickmin Series
The demo is out and the title is announced!! ✨
After more than 2 months of teasing, we now have a proper playable demo, no download required!
Thanks for sticking around, and we hope you enjoy the new changes!
https://gamejolt.com/games/legacy/961264
(YouTube in article)
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Wassup, I'm back to posting updates... and already finding flaws in my data saving strategy. 💀
(Article)
In the words of GameJolt themselves, we outta here.
Don't worry, this doesn't affect the projects we're working on! Read article for more information (TLDR on bottom >:D).
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:














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