Some of what I go over will be about game development as a whole and the motivation behind some of my design/publishing choices, so if you just like to geek out about game design then this is for you too!
This is not a live event. The questions have already been asked. Instead, I will simply be answering in the video and dividing questions into categories.
Next up
Henry... How big exactly are your pockets?
New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)
https://scratch.mit.edu/projects/1140716896
+ comparison to old version from 2021
The demo is out and the title is announced!! ✨
After more than 2 months of teasing, we now have a proper playable demo, no download required!
Thanks for sticking around, and we hope you enjoy the new changes!
https://gamejolt.com/games/legacy/961264
(YouTube in article)
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
✨ Regular teasers will continue in May! ✨
(read article for more details)
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:
This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!
Once midterms are over, that is.
Henry Stickmin - Henry Stickmin Series
A closer look at the (first) new battle features we've been teasing! Quite a few new features have been added. ✨














6 comments