amogus
Next up
I decided not to continue writing the script, as enough is written to do the rest on the fly. Instead, I've started on overworld stuff!
Here's a preview (ignore the bugged menu layering lol)
Also, notice how things synchronize with music?
I won't be showing much past these first couple of rooms, but here's the finished decorations for room 2!
(floors got an upgrade as well)
2/30 rooms done!
No script progress yesterday, but sprites for 3 of 5 story characters in the first area are done or nearly done, and also, the first room is mostly done too!
In-game, the overworld/characters will be tinted a darker color, forgive the high contrast here
Ye its just concept
Sprite by :me
mm!underswap snas my take
Overworld got a color upgrade! (hopefully this will be easier on the eyes)
My MM!Underswap Papyrus sprite
Added settings menu!! And a new track called "Arrival" which will play when you first get in the overworld!
I think it sets the tone better than using the main track right away, instead that can play after a specific point.
Improved launcher menu, and a new custom cursor!
The official OST 001 For MM!Underswap
ENCOUNTER SYSTEM PREVIEW
It's time to show what this game is all about.
Also, first encounter progress is at 73%!
yes there is debug info in the corner no that will not be in the demo release thank you have a great day
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