Game
Signal Islands
7 years ago

An Actual Update!!!!!


Hey. I know it’s been a little while. But I’ve actually been doing stuff. Here’s a little bit o’ progress. And I mean a little bit. I’ve kinda got character movement down, though there are some weird glitchy things with the right stick movement (the player rotation). Unity (especially within PlayMaker) seemed only interested in X and Y variables, but nothing in this game moves on the Z axis (up and down). So I had to, like, remap the recorded Y axis to actually be recorded as the Z axis. That has led, I believe, to my issue.

There is also camera movement in the video. Previously, I had the camera moving to the four cardinal directions, using either the Q and E keys or the right and left controller bumpers, but that felt like too much control. Like it would just get in the way and you’d never actually need that much control in this top-down format. So the camera is still player controlled. It just takes less time to actually get to where it could be useful.

So that’s pretty much all my progress so far! I’d love to hear your thoughts on how it’s looking so far. I know there is so much more to do, but I thought I’d share some progresssssss.



0 comments

Loading...

Next up

Here Goes Nothing

"Our work is never over" they said.

Family band complete!

What you all think

Finished work on the emotions of a new character for the tank universe

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Alone Together....

brung back my old oc plus a new one

...they don`t have names yet tho