I have some good news and some bad news. The bad news is, the blitz3d community has been cut off completely, not to mention b3d hasn’t been in support for a very long time. It uses outdated DirectX 7 when we’re on DirectX 12, and it originally came out in 2001. Therefore, I’m not going to develop the game any further. HOWEVER, I am moving over to unreal engine 4 to continue development on my game. :) So I will be posting links to it sometime in the future.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Shadow The Hedgehog X pixel art
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Cash Banooca
not the greatest house, but it's a house! :D
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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