Hello everyone!
It is Sunday again, and that means another update! This week was kinda busy for me, but I did create a lot in the game.
I also found out that I will most likely not make the deadline. I want to move it one month further, but I’ll just see how far I can get now. My plan was to finish one area each week. Whenever I work on my game now I just work on everything in a random order. But everything would be way more efficient if I just concetrate on one area a time. So that’s what I’m gonna try.
Having said that, this is a rough estimation of how much is done in each area:
(Each area is already fully completed on paper, I just have to implement it in to the game)
Sewers: 50%-Made half of the rooms. Got music.
Garden: 40%-Made 1 room, made monster, got music, got tiles.
Safe: 90%-Everything except for the last room is complete
Laboratory: 10%-Made some tiles, and the first room.
Basement: 60%-Created half of the rooms, got music, and made the monster
Nightmare: 40%-Made first few rooms, and got some music.
Swamp: 10%-Made the first room, the tiles, and got the music.
Last area: 5%-Thought everything out, but didnt implement anything yet. (Got the music though)
Main Mansion: 100%-Everything is done!
I hope this kinda gives a picture of what i’m doing.
Speaking of Pictures! Like always I have another screen for you guys!
Another thing I did was writing down all the endings. There are going to be 5 endings based on how you behaved in the dialog. The game is kinda long to play trough multiple times, so I still have to think of a way to let everyone experience all the endings, but not letting them play through everything over and over again.
I think that’s about everything I wanted to talk about this week. You can always ask me stuff in the comments, and I will respond.
Thanks for your support! And I’ll see you next week!
~Jmaster
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