Game
Welcome to the Mansion Remastered
10 years ago

An area a week keeps the doctor away.


Hello everyone!

It is Sunday again, and that means another update! This week was kinda busy for me, but I did create a lot in the game.
I also found out that I will most likely not make the deadline. I want to move it one month further, but I’ll just see how far I can get now. My plan was to finish one area each week. Whenever I work on my game now I just work on everything in a random order. But everything would be way more efficient if I just concetrate on one area a time. So that’s what I’m gonna try.

Having said that, this is a rough estimation of how much is done in each area:

(Each area is already fully completed on paper, I just have to implement it in to the game)

  • Sewers: 50%-Made half of the rooms. Got music.

  • Garden: 40%-Made 1 room, made monster, got music, got tiles.

  • Safe: 90%-Everything except for the last room is complete

  • Laboratory: 10%-Made some tiles, and the first room.

  • Basement: 60%-Created half of the rooms, got music, and made the monster

  • Nightmare: 40%-Made first few rooms, and got some music.

  • Swamp: 10%-Made the first room, the tiles, and got the music.

  • Last area: 5%-Thought everything out, but didnt implement anything yet. (Got the music though)

  • Main Mansion: 100%-Everything is done!

I hope this kinda gives a picture of what i’m doing.

Speaking of Pictures! Like always I have another screen for you guys!

5d0c23bfcb32d.png

Another thing I did was writing down all the endings. There are going to be 5 endings based on how you behaved in the dialog. The game is kinda long to play trough multiple times, so I still have to think of a way to let everyone experience all the endings, but not letting them play through everything over and over again.

I think that’s about everything I wanted to talk about this week. You can always ask me stuff in the comments, and I will respond.

Thanks for your support! And I’ll see you next week!

~Jmaster



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