Game
Hunting Prey: A Rose's Thorns
3 years ago

An interesting thought I had. I want my game to feel like maybe you did something wrong at the end. Maybe you could go back, replay, choose different choices, and whatnot to get a different ending. (1/3)




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Trying to make sure every bit of dialogue contributes to the story drifting to a different outcome. Here's a simple example :)

I've been working on adding a new ally to the current party as I've heard it's hard to keep hp up.

So I'm making the enemies harder now that there's a specialized healer gonna be in the next chapter

Have a good Boi

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Microsoft Windows XP Unprofessional (windows logo prototype)

Terraria

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/