Game
Hunting Prey: A Rose's Thorns
3 years ago

An interesting thought I had. I want my game to feel like maybe you did something wrong at the end. Maybe you could go back, replay, choose different choices, and whatnot to get a different ending. (1/3)




0 comments

Loading...

Next up

I've been working on adding a new ally to the current party as I've heard it's hard to keep hp up.

So I'm making the enemies harder now that there's a specialized healer gonna be in the next chapter

Trying to make sure every bit of dialogue contributes to the story drifting to a different outcome. Here's a simple example :)

So here's the first of the zodiac signs i will make for the next weeks.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Szayel Aporro Granz - Bleach

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800