Game
sp!dusttale: ThesUnisgOne


7 months ago

An Update and quick break kind of.

[Read Article.]


So I'll take a quick break from today to Thursday since, I'm writting a french test that day and my french skills are like Spongebobs driving skills. But I don't wanna leave with nothing.

Since my motivation is like the lottery: I'll pin this post and write the % of the game's section and allat.

Also if I really hustled maybe I can get the game done by Krismas, maybe, or maybe not, we'll see.

Wish me luck on da test, cya y'all!

-Percentage of progress-

1. Fight - 85% (almost done, just the last part and polish.)

Attack Remake - 66% (good attack design is hard.)

Main Menu - 100% (it's just a menu lol.)

Game Over - 50% (not happy with it right now.)

Cutscenes - 40% (just some fixing with sync. and more.)

Intro - 50% (needa implement)

(I'll update this)

true.webp

[Unrelated but true!]



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I recently let a few people playtest the unfinished version of the Necroptosis fight there was a few crictics I'd like to fix,

-End Cutscene Remake

-Some Attack Remake

Concept and a little plan for battle and story wise, kinda.

[Please read btw]

man, undertale looks way more different now

A mockup

Undertale test of fears : reboot devlog

i have no correlations with this project whatsoever TRUST ME

Battle sprite I did for my friend's (Moonster) AU, which is known as "Lord of the Hammer" This is specifically for the Attack of the Killer Queen replacement (As usual I made the base sprite, and he edited it to better fit with what he wanted from it)

Please check out my incredibly high quality youtube shorts: https://www.youtube.com/shorts/xuv5XZ0yoz4